Sam Yang currently employed as a character artist at Riot Games working on League of Legend, arguably the most popular MOBA game on the planet today. Previously he work at Blizzard at a very young age, 21 year old, not many people achieve that, especially with Blizzard. Sam focuses on 3d modelling, texturing, and digital sculpting but also capable of animating, rendering, lighting, rigging, tracking, match moving, and dynamic/particle fx.