Brian Sum is a lead concept artist working for Bioware Montreal, the studio best known for developing the Mass Effect series and Dragon Age. Brian is one of the concept artist that contribute to the 2012 Mass Effect 3, the latest entry to the saga. He create many concept pieces for the environment and also weapon used in the single player and also multi player. Visit Brian Sum’s personal web page for more of his cool works.
Herbert Lowis, a character artist whose work we’ve featured here before, have update his portfolio with some of his latest creation. Herbert who currently work for Bioware, also involved in the development of Mass Effect 3, he created many of the characters in this highly rated game.
Herbert responsible for the Adjutant, Ann Bryson, Elcor and many other character in the game, from modelling, sculpting up until the texturing phase are part of his tasks. He also work on many characters for the DLC of Mass Effect 3, from the critically acclaimed “Leviathan” to “Citadel” Herbert have lend his skill to leverage the series DLC to another level.
Halo 4 Didact is one the most important character in the game, and the man that responsible for the creation of Didact is Kolby Jukes . Currently employed as a senior character artist at 343 Industries a Microsoft Studios working on Halo series, with the latest installment is Halo 4, Kolby live in Kirkland, Washington. He start his career in game industry working on “Wolfenstein” at Raven Software , on the year 2004.
After that he goes freelancing for many studios, working on as many as 20 game titles and various CG related work. Then he return to game industry to work for Bioware as principal artist, for the critically acclaimed game Mass Effect 2 and 3.