Defiance Environment Props and Texture Works by Joshua Lynch
Joshua Lynch currently employed at Trion Worlds at San Diego, the studio that develops Rift and also Defiance, massively multiplayer online role-playing game for the TV series with same name. We have featured the work of Satoshi Arakawa before for the character art side of the game, and now the work of Joshua Lynch mainly focused on the environment and props aspect of it. Before Trion Worlds, Joshua Lynch work for 2XL Games, working on many games such as Hyundai Driving Sim, Motocross Matchup and Jeremy McGrath’s Offroad among others. Make sure to check Joshua Lynch’s website for more of his work.